Wercker Test
Basics This is a wercker Test.
Basics This is a wercker Test.
Basics This is a wercker Test.
Basics Hello folks. This will be a quick post about how to do CORS with jQuery, Gin in Go with a very simple ajax GET and Json. I’m choosing JSON here because basically I don’t really like JSONP. And actually, it’s not very complicated to do CORS, it’s just hidden enough so that it doesn’t become transparent. First, what is CORS? It’s Cross-Platform Resource Sharing. It has been invented so that without your explicit authorization in the header of a request, Javascript can’t reach outside of your domain and be potentially harmful to your visitors. ...
Hello folks. I wanted to share with you my tale of working through the problems with Advent Of Code. It is a nice tale and there are a few things I learned from it, especially in Go, since I used that solve all of the problems. So, let’s get started. Solving the problems The most important lesson I learned while doing these exercises was, how to solve these problems. A couple of them were simple enough to not have to over think it, but most of them got very tricky. I could have gone with a brute force attempt, but as we see later, that wasn’t always a very good solution. And people who used that, actually just got lucky finding their solutions. ...
Hello Folks. Today I would like to share with you my little tale of refactoring my solution to Advent Of Code Day 13. It’s a lovely tale of action, adventure, drama, and comedy. Let’s being with my first iteration of the problem. package main import ( "bufio" "fmt" "math" "os" "strconv" "strings" "github.com/skarlso/goutils/arrayutils" ) var seatingCombinations = make([][]string, 0) var table = make(map[string][]map[string]int) var keys = make([]string, 0) //Person a person type Person struct { // neighbour *Person name string like int } func main() { file, _ := os.Open("input.txt") defer file.Close() scanner := bufio.NewScanner(file) for scanner.Scan() { line := scanner.Text() split := strings.Split(line, " ") like, _ := strconv.Atoi(split[3]) //If lose -> * -1 if split[2] == "lose" { like *= -1 } table[split[0]] = append(table[split[0]], map[string]int{strings.Trim(split[10], "."): like}) if !arrayutils.ContainsString(keys, split[0]) { keys = append(keys, split[0]) } } generatePermutation(keys, len(keys)) fmt.Println("Best seating efficiency:", calculateSeatingEfficiancy()) } func generatePermutation(s []string, n int) { if n == 1 { news := make([]string, len(s)) copy(news, s) seatingCombinations = append(seatingCombinations, news) } for i := 0; i < n; i++ { s[i], s[n-1] = s[n-1], s[i] generatePermutation(s, n-1) s[i], s[n-1] = s[n-1], s[i] } } func calculateSeatingEfficiancy() int { bestSeating := math.MinInt64 for _, v := range seatingCombinations { calculatedOrder := 0 for i := range v { left := (i - 1) % len(v) //This is to work around the fact that in Go //modulo of a negative number will not return a positive number. //So -1 % 4 will not return 3 but -1. In that case we add length. if left < 0 { left += len(v) } right := (i + 1) % len(v) // fmt.Printf("Left: %d; Right: %d\n", left, right) leftLike := getLikeForTargetConnect(v[i], v[left]) rightLike := getLikeForTargetConnect(v[i], v[right]) // fmt.Printf("Name: %s; Left:%d; Right:%d\n", v[i], leftLike, rightLike) calculatedOrder += leftLike + rightLike } // fmt.Printf("Order for: %v; Calc:%d\n", v, calculatedOrder) if calculatedOrder > bestSeating { bestSeating = calculatedOrder } } return bestSeating } func getLikeForTargetConnect(name string, neighbour string) int { neighbours := table[name] for _, t := range neighbours { if v, ok := t[neighbour]; ok { return v } } return 0 } This is quiet large. And takes a bit of explaining. So what is happening here? We are putting the names which correspond with numbers and neighbours into a map which has a map as a value. The map contains seating information for a person. For example, next to Alice, a bunch of people can sit, and they have a certain relationship to Alice, represented by a number. ...
Hi folks and a Happy new Year! Today, I would like to show you some interesting things you can do with channels. Consider the following simple example. package main import "fmt" func main() { generatedPassword := make(chan int, 100) correctPassword := make(chan int) defer close(generatedPassword) defer close(correctPassword) go passwordIncrement(generatedPassword) go checkPassword(generatedPassword, correctPassword) pass := <-correctPassword fmt.Println(pass) } func checkPassword(input <-chan int, output chan<- int) { for { p := <-input //Introduce lengthy operation here // time.Sleep(time.Second) fmt.Println("Checking p:", p) if p > 100000 { output <- p } } } func passwordIncrement(out chan<- int) { p := 0 for { p++ out <- p } } The premise is as follows. It launches two go routines. One, which generates passwords, and an other which checks for validity. The two routines talk to each other through the channel generatedPassword. That’s the providing connections between them. The channel correctPassword provides output for the checkPassword routine. ...
Hello Folks. This is just a quick post on the topic and a reminder for myself and everybody to ALWAYS USE []BYTE INSTEAD OF STRINGS. []Byte is marginally faster than a simple Strings. In fact, I would say using []byte should be the standard instead of strings. Sample code: package solutions import "fmt" const ( //INPUT input INPUT = "1321131112" //LIMIT limit LIMIT = 50 ) //LookAndSay translates numbers according to Look and Say algo func LookAndSay(s string, c chan string) { charCount := 1 look := "" for i := range s { if i+1 < len(s) { if s[i] == s[i+1] { charCount++ } else { look += fmt.Sprintf("%d%s", charCount, string(s[i])) charCount = 1 } } else { look += fmt.Sprintf("%d%s", charCount, string(s[i])) } } c <- look } //GetLengthOfLookAndSay Retrieve the Length of a lookandsay done Limit times func GetLengthOfLookAndSay() { c := make(chan string, 0) go LookAndSay(INPUT, c) finalString := <-c for i := 0; i <= LIMIT-2; i++ { go LookAndSay(finalString, c) finalString = <-c // fmt.Println(finalString) } fmt.Println("Lenght of final String:", len(finalString)) } This, with the limit raised to 50 run for ~1 hour. Even with the routines although they were just for show since they had to wait for each others input. ...
Hello Folks. This is just a quick post on the topic and a reminder for myself and everybody to ALWAYS USE []BYTE INSTEAD OF STRINGS. []Byte is marginally faster than a simple Strings. In fact, I would say using []byte should be the standard instead of strings. Sample code: package solutions import "fmt" const ( //INPUT input INPUT = "1321131112" //LIMIT limit LIMIT = 50 ) //LookAndSay translates numbers according to Look and Say algo func LookAndSay(s string, c chan string) { charCount := 1 look := "" for i := range s { if i+1 < len(s) { if s[i] == s[i+1] { charCount++ } else { look += fmt.Sprintf("%d%s", charCount, string(s[i])) charCount = 1 } } else { look += fmt.Sprintf("%d%s", charCount, string(s[i])) } } c <- look } //GetLengthOfLookAndSay Retrieve the Length of a lookandsay done Limit times func GetLengthOfLookAndSay() { c := make(chan string, 0) go LookAndSay(INPUT, c) finalString := <-c for i := 0; i <= LIMIT-2; i++ { go LookAndSay(finalString, c) finalString = <-c // fmt.Println(finalString) } fmt.Println("Lenght of final String:", len(finalString)) } This, with the limit raised to 50 run for ~1 hour. Even with the routines although they were just for show since they had to wait for each others input. ...
Hello everybody! I wanted to do a sort post about word frequency count. I did it many times now and I was curious as how a recursive solution would perform as opposed to looping. So I wrote it up quickly and added a few benchmarks with different sized data. First…. The code: var freqMap = make(map[string]int, 0) func countLettersRecursive(s string) string { if len(s) == 0 { return s } freqMap[string(s[0])]++ return countLettersRecursive(s[1:]) } func countLettersLoop(s string) { for _, v := range s { freqMap[string(v)]++ } } Very simple. The first run with a small sample: “asdfasdfasdfasdfasdf” ...
Hello folks. Here is a little something I’ve put together, since I’m doing it a lot. Go Development Environment If I have a project I’d like to contribute, like GoHugo, I have to setup a development environment, because most of the times, I’m on a Mac. And on OSX things work differently. I like to work in a Linux environment since that’s what most of the projects are built on. So here you go. Just download the files, and say vagrant up which will do the magic. ...